Hi All,
Classic update just went live. Here is the news link (
https://www.game-guru.com/news-post/gameguru-classic-autumn-fixes-released) and a summary:
* Optimized memory use for per-entity activity, resulting in much less memory being used in your level
* Sound effects can now reach zero volume for when you want to script your sound to silence
* Fixed seamless textures in EBE structures so they are once again seamless
* Fixed issue with the draw call optimizer having problems with multi-textured entities
* Fixed crash caused in the "May Fixes" update related to the testgamemode
* Fixed ray casting of active entities and use of the intersect against static entities
* Fixed issue of 'save standalone' pausing progress
* Restored multiplayer to working condition
* Fixed a paste sprite issue causing the rendering on-screen to lag
* Title script now amended to determine correct folder for loading in title music
Happy to see the GitHub issues board once again reduced to zero bugs. Of course if you find more, please post them in your friendly neighborhood board:
https://github.com/TheGameCreators/GameGuruRepo/issuesGameGuru Classic will continue to be supported with bug fixes and functionality additions.