I'm one of those using Blender to develop models for use in GG.
I've been exporting both an OBJ file and an FBX file from blender.
The texturing software I use (Armor) uses the Obj file format.
Once I output the textures, I use the FBX file with the
textures to load into GG using the importer.
It works but with one problem... The FBX file from blender (2.8)
loads into GG upside down. I've messed with most of the FBX
export settings without success.
The easy solution is for GG to accept .Obj files and eliminate the
need for the FBX file. If anyone knows a solution other than rotating the
model in blender before exporting the FBX file, I'd love to hear it.
"THERE IS NO SPOON"
AMD 6300 6 core 3.5 ghz, Windows 10, 8GB ram, GTX 1060 2GB ram