Scripts / [SOLVED] Problems with timer

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Vpze
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Posted: 2nd Aug 2020 15:30 Edited at: 2nd Aug 2020 15:33
Hi everyone, I'm currently working on a script that when you are injured and you come to a first aid kit, you hold E for 3 secs to heal - like any other games like Payday, PUBG,... A progress bar will also show up during that 3 secs. The matter is that there is something wrong with my script that it won't work, it just heals immediately when I press E. Any ideas? Thanks in advance!


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AmenMoses
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Posted: 2nd Aug 2020 16:06 Edited at: 2nd Aug 2020 16:35
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The second script is starting the timer for that entity, i.e. the one that the script is attached to.
The first script is testing it's timer, which hasn't been started.

You need something like the attached.
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Vpze
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Posted: 2nd Aug 2020 18:04
Quote: "You need something like the attached."

OMG Thank you AmenMoses, your script has solved the problem! I have stuck with this for ages.
But I don't know why after 3 secs it reduces my health instead of gaining more health. I think it's because of this line:

So I have changed to this and it works fine:


Once again, thank you for your help, your code is so impressive!
Vpze
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AmenMoses
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Posted: 2nd Aug 2020 20:01
Hmm, maybe AddPlayerHealth doesn't work the way I thought it does, it would probably be safer to use SetPlayerHealth( 100 )
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smallg
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Posted: 3rd Aug 2020 13:30 Edited at: 3rd Aug 2020 13:31
the original commands use a value in the .fpe of the object to adjust the player health which is why you use the entity number rather than a value... it's not very user friendly when adjusting and it's better to use the SetPlayerHealth command in your script as this can take direct values (or set the value to an exposed variable so you can adjust it per entity again)
p.s. i have a version that might be useful too
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
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Pink Panther
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Posted: 3rd Aug 2020 16:26
That's a great script, thanks for sharing! Just out of curiosity, what image are you using for a progress bar?
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