Hi Wolf, thanks for your help!
The range is 8000 more than shotgun which is 4000. I changed it to 18000 without any effect.
The gun is not turned to the alien's face.
Here's the gunspec:
;GUN Settings
muzzleflash = 9
muzzlelasertype= 1
muzzlesize = 100
brass = 0
smoke = 1
damage = 60
damagetype = 2
scorchtype = 3
reloadqty = 10
iterate = 9
accuracy = 15
range = 8000
; GUN HUD (0-colt,1-magnum,2-uzi,3-shotgun,4-rifle,5-rpg)
statuspanelcode = 3
;GUN Visuals
textured = gun_D2.dds
effect = effectbank\reloaded\entity_basic.fx
transparency = 5
weapontype = 2
poolammo = FuturetekShotgun
;GUN Sounds
sound1 = fire.wav
sound2 = reload.wav
sound3 = dryfire.wav
sound4 = retrieve.wav
sound5 = putaway.wav
fireloop = 0
;HUD muzzleflash position
horiz = 0
vert = 0
forward = 1
alignx = 2
aligny = -2
alignz = 27
;HUD animation frames list
keyframe ratio = 1
select = 1,49
Idle = 50,86
Move = 87,120
fire = 121,135
reload = 136,214
putaway = 215,235
;HUD sound frames list
soundframes = 5
sframe1 = 137,2
sframe2 = 216,5
sframe3 = 20,4