@AmenMoses Im not 100% without checking. But when you set down a player marker and place a character on it, in priorities i set the y offset to 1000
This script shows some neat stuff I did not even think about. We could name a object and always display the objects name to the player with prompt local from a top down prospective and that is my favorite thing about the script. I will most likely use that bit.
For my project, I also do not use the 'real' player, like this script does. I can have more control over what the player is doing that way.
I have a character walk to the point of the player maker using Moveto and controlling animations using timers, instead of ai control manual
The bad thing is my script for the player and this script wont work out of the box. I would have to combine them.
So I offered to pay someone because there could be more... whats the word,? Transparency. I want to bounce ideas, have a contact to go to and pay for the time and work. offer up a job, negotiate a price and boom. I do a lot of code, even though im not vary good at it. Sometimes it takes all day to finish something that should have taken 1 hour. So I dont want to came to the forums asking for free scripts. A little help with something every now then, but not big scripts that take a mathematical genius to do.
So if someone becomes a contact, its not a one time deal. I would offer more 200$ or whatever scripts jobs. Sometimes like small edits to scripts. Even pay for information on the hidden functions of gameguru, or just functions I don't understand.
When I started I would buy scripts off the store just to see how they work. Check out free scripts on the forums to learn. Check out all the games coming out to see what other people are up to, @Teabone love the game your working on btw