I'm just getting back to working with GG. I do some scripting for GG and I have a little script which displays (during game play) the X, Y, & Z values of the current location of the player. This script is attached to a misc entity (a box for example).
I often need these values for my scripts. However, when the player moves a curtain number of units from the entity running the script, the script no long works (until your back in range). There was a way that you could turn-off this limitation so that the display works anywhere on the map, but for the life of me I cannot remember how to disable this limitation. Can anyone help me?
"THERE IS NO SPOON"
AMD 6300 6 core 3.5 ghz, Windows 8.1, 8GB ram, GTX 650 2GB ram