Seems to be a bug in the weapon and pickuppable scripts-- as well as some
very strange ActivateMouse anomaly.
To be honest, I am on the December 2019 build, but my pickuppable
script is from March, 2020
Earlier I posted that my weapon seems to appear when it should stay shouldered.
This happens after it seems calling the ActivateMouse -- ((my own script)) that's
what I'm assuming. Why that happens, I don't have a clue!!!?
So now with the weapon/pickuppable-- If you have a weapon, and a pickuppable
item in front of you, generally there's no problem. Pickuppable is deactivated.
But try to right click mouse to rotate item-- the camera becomes locked and
there's no response to get out of this lockup. Has this been fixed in later versions?
Thanks.