Product Chat / [SOLVED] Glitch with ADS system?

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Nerf Rhett Games
4
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Joined: 27th Jan 2020
Location: Mainland United States
Posted: 19th Apr 2020 17:50
I’ve experienced a bug where when you aim down iron sights/scopes and then release, it does so normally and then the weapon glitches backwards and functions like normal? Keep in mind that I didn’t modify any camera settings, and the glitch applies to ALL weapons (even stock weapons). I didn’t have this issue prior to the April Fixes update. Is anyone else having this issue?

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Nerf Rhett Games
4
Years of Service
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Joined: 27th Jan 2020
Location: Mainland United States
Posted: 16th Jun 2020 16:24
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Okay never mind, it was in previous versions of GG as well, it’s just more noticeable with low frame rate.
Specs:
Building a new PC at the moment, so coming soon...

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Nerf Rhett Games: nerf-rhett-games.mozello.com
Outlaw Software: outlawsoftware.mozello.com
jono gamer
12
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Joined: 29th Oct 2012
Location: Ireland
Posted: 18th Jun 2020 00:58
I've noticed this as well for a while, I assume it has something to do with the weapon's position during the ADS animation being different from its regular position relevant to the player so when it finishes the ADS release animation it jumps back to its regular position. It's incredibly annoying but might just be one of those quirks with the engine
Tastes like chicken. Too bad its beef.
smallg
Community Leader
18
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Joined: 8th Dec 2005
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Posted: 18th Jun 2020 13:15
yh GG doesn't really have any smoothing for animation changes so it's likely just the way the guns were made - i.e. it jumps from the end of the unzoom back to it's idle animation and if those animation frames don't really work well together you will notice it.. you could try playing around with the gunspecs.txt file to see if there's a better animation range to use (found in your weapon of choice under /gamecore/guns)
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11

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