Scripts / Not so smooth ride

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GubbyBlips
5
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Joined: 14th Jan 2019
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Posted: 19th Apr 2020 01:01
When using SetFreezePosition / TransportToFreezePosition(), then
move the player along with an item, the position of the object with
the player can get very jittery. The faster it goes, the more it seems
to shake around- to the point of a reciprocating saw!
Anybody found a way to overcome this?

Thanks for help.
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AmenMoses
GameGuru Master
8
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Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 19th Apr 2020 12:34
Yes, make sure you move the object in the same frame as the player.
Been there, done that, got all the T-Shirts!
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GubbyBlips
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Joined: 14th Jan 2019
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Posted: 19th Apr 2020 18:07
I'm just moving the object, (MoveForward) and then "tying" the player to
the object with the freeze commands. Can't think of a different method.
But I'll look over the script and see if anything pops out...
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GubbyBlips
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Posted: 19th Apr 2020 18:09
BTW, Isimmobile = yes, and Physics = no on the object.
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AmenMoses
GameGuru Master
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Years of Service
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Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 19th Apr 2020 18:24
Issimobile should be no!
Been there, done that, got all the T-Shirts!
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GubbyBlips
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Joined: 14th Jan 2019
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Posted: 19th Apr 2020 21:50
No settings or changes to the script has fixed this, I'll try to revamp the
script from MoveForward to the math computation-- like smallg's gunner
script. Unfortunately, that will take a little time-- as I have ground
detection and other stuff going on with it.
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