This post has been marked by the post author as the answer.
Ah, good point. I've been meaning to do this- so good excuse to write up this
pretty easy script now!
It's running about 2 frames above what the TAB panel shows...?
local ggtime = {}
local ggframes = {}
local ggfps = {}
local checktime = {}
function fps_ingame_init(e)
ggtime[e] = 0
ggframes[e] = 0
ggfps[e] = 0
checktime[e] = 1
end
function fps_ingame_main(e)
if checktime[e] == 1 then
checktime[e] = 0
ggtime[e] = GetTimer(e)
ggframes[e] = 0
end
ggframes[e] = ggframes[e]+1
if GetTimer(e) > ggtime[e] + 1000 then
ggfps[e] = ggframes[e]
checktime[e] = 1
end
TextColor(22,22,3,"GubbyBlips GG FPS: "..ggfps[e],255,ggfps[e],ggfps[e])
end