ParticlesDeleteEmitter( emitterId ) is pretty self explanatory.
ParticlesSetLife( emitterId, lifeMin, lifeMax, maxParticles, 0, maxPerFrame ) is the best bet.
Just set maxParticles to 0!
In fact ParticlesSetLife( emitterId, 0, 0, 0, 0, 0 ) should turn off the emitter completely.
Been there, done that, got all the T-Shirts!