Product Chat / Door and Key

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DadDev
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Joined: 8th Apr 2020
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Posted: 8th Apr 2020 20:55 Edited at: 8th Apr 2020 23:04
Hey guys anyone ells having a door and key issues? Example.
Door {No key} I can pass through.
Door {Keyed} Can't Pass Through. (even if I have the key it will not let me pass, although it uses the key.) almost like an invisible wall is put in its place, the door animation plays, then the wall gets put in its place.

Every time I start making a new level if I get a error for using build mode, everything that I have set as a keyed door it will no longer work, even if I re do the door and matching key it still does the ladder. will record and post tonight.

Note: standard packs.. started in march... works if I do a total reboot, till I get a runtime error : O : BT Error: Hightmap doesn't exist Function: BT BuildTerrain 0,

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DadDev
4
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Joined: 8th Apr 2020
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Posted: 8th Apr 2020 23:03
sorry for the quick video, no sound... door on the left is the same as the right, the right however has a key. note: door stays open.
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synchromesh
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Joined: 24th Jan 2014
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Posted: 8th Apr 2020 23:31
Working fine for me ?

The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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DVader
20
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Joined: 28th Jan 2004
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Posted: 8th Apr 2020 23:41
Are you making sure the key is specified in the "if used" option and the correct name for the key?
SPECS: Ryzen 1700 CPU. Nvidia 970GTX. 16 Gig Memory. Win 10.
DadDev
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Joined: 8th Apr 2020
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Posted: 9th Apr 2020 05:03
Well this night has gone to poop... I have a vid but I cant seem to load it, anyways yes, "if used" is and name and what not all match, but interestingly enough.. If I remove the name part as well as the "if used" the door works as long as everything is blank.
Problem cant get the video up, Solution I will make a youtube channel tomorrow and upload the raw vid up there is no voice for some reason although it shows on obs.

The game I am working on is called "The Witch"....

Update: runtime Error 501 ebebank\default\texturesD.dds.0 (loads and looks nice but nothing is there, has the default foot steps on grass, not on the tile) also if you have it as a plat form you fall through it.
Update: kids just work up dad duties call!

Will note the channel link when done!
have a good one and thank you!
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DadDev
4
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Joined: 8th Apr 2020
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Posted: 9th Apr 2020 15:23
Problem Solved!!
it was not the use key or if used... in the general "Name" for example Door 1, then under script the .lua was missing text not sure why but its now fixed.
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