Product Chat / error runtime:0:xxx

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sdu03756
13
Years of Service
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Joined: 30th May 2011
Location:
Posted: 6th Apr 2020 12:04
I started with d3dcompiler_47.dll file missing , after I installed the .dll file, it appeared 0xc00007b error, after fixing 0xc00007b problem ,GG now popup : runtime error :0:d3d11, I give up , please anyong can help me ,thank you
I am using window 7
just updated dx9 and restart many time already , please help
So much to learn !
Pirate Myke
Forum Support
14
Years of Service
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 6th Apr 2020 14:19
What are your machine specs and op sys?
Those are errors about dx11 runtime not working.
Have you tried a file verify?
RIP
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

New:
Intel(R) Core(TM) i5-8400 CPU @ 2.81GHz, 12GB RAM, Nvidia gtx1050ti 4gb, Windows 10 Home 64bit, Screen resolution 1920 x 1080. System Passmark 3774




3com
10
Years of Service
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Joined: 18th May 2014
Location: Catalonia
Posted: 6th Apr 2020 14:57
I think a fresh install may fix it.
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics
cpu mark: 10396.6
2d graphics mark: 947.9
3d graphics mark: 8310.9
memory mark 2584.8
Disk mark: 1146.3
Passmark rating: 3662.4

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LeeBamber
TGC Lead Developer
24
Years of Service
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Joined: 21st Jan 2000
Location: England
Posted: 7th Apr 2020 02:08
Try installing this: https://www.microsoft.com/en-gb/download/details.aspx?id=8109
GameGuru Classic will continue to be supported with bug fixes and functionality additions.

GubbyBlips
5
Years of Service
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Joined: 14th Jan 2019
Location:
Posted: 7th Apr 2020 22:50
I would like to ask-- what is the plan or possible implementation of
stopping errors in the map editor? And basically the only major one
that I'm aware of is when you place a 'bad' entity on the map, that
stops the editor, send you out of it, and you start over?
Something like "unable to load ai. sources" which just happened to me,
after placing a certain thing down on the map...

Could the engine have a safety catch technique where the error is
handled in a friendly manner without shutting the editor down?
Help us save work
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synchromesh
Forum Support
10
Years of Service
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Joined: 24th Jan 2014
Location:
Posted: 7th Apr 2020 23:09 Edited at: 7th Apr 2020 23:10
Quote: "Could the engine have a safety catch technique where the error is
handled in a friendly manner without shutting the editor down?"

Chances are its that bad entity that locks the editor up once you place it and causes the reload so it probably wouldn't be in a position to even give you a message.
That has to be custom, third party stuff surely as I have never had that before.
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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Flatlander
GameGuru Master
17
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 7th Apr 2020 23:55
Gee, Lee, has it really been 20 years?
Alienware Aurora R7 with SSD 256GB boot drive ( C: ) and a secondary drive ( D: ) that is 2TB
Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 3.19 with Intel Turbo-burst
Installed RAM 16.0 GB
64-bit operating system, x64-based processor
Windows 10 Home
NVIDIA GeForce GTX 1070 with 8192 MB GDDR5 and 8095 MB shared system memory
sdu03756
13
Years of Service
User Offline
Joined: 30th May 2011
Location:
Posted: 8th Apr 2020 14:17
Thank you all, anyway can not be fixed , but I will keep trying .
So much to learn !
sdu03756
13
Years of Service
User Offline
Joined: 30th May 2011
Location:
Posted: 16th Apr 2020 15:25
finally I got it, just reinstall the window 10, and updated, it works great now .
Can I reuse my Game Creator Models in GG ?
So much to learn !

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