Hi all
I'm back and after a lot of time i restart to use GG
(first of all forgive my bad english)
So...i'm starting to create a building pack..but i've a problem with transparent texture
I searched everywhere for a solution on the forum but i dont find yet.
I create a model using sketchup (my best friend
) and textured a model using a .PNG texture
I export the model in .x file using directx export plugin.
First try - use png texture....dont work poperly (I see through the glass on one side correctly but on the other side I see through parts of the wall) -Second try - modify FPE file using transparence=2 and =3.....dont solve the issue...third attempt - save texture in .dds BC3linearDXT5...dont work......im going crazy....I also tried modifying the window mesh ..... using a zero thickness face and a 5mm thickness face......im going supercrazy...someone can helpme?
The software I use? ... Autocad, sketchup, Spazio3D, pconplanner, keyshot, palettecad, Kerkythea, wings3d, paint.net, torque3d, AxixGameFactory, PD particles.......maybe blender