Hi guys,
I have a small level that is totally dark (and it's meant to be), almost all the light is done by the player's flashlight alone.
But I lightmapped it, and having almost no dynamic lights, all it gets is a wall with almost no texture, and even when flashlight is pointed at the wall, it's just a black space.
So I decided to leave this one level with real-time lights. How should I remove the lightmapping already done?
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