Product Chat / Clarification on PROTON MP and its usage and limits..PLZZZZZZZZ

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UNIRD12B
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Posted: 26th Feb 2020 22:24
ok sooooo ..........
lemme see if i can get this straight.......

I can build a game using all kinds of my own models
and NPC's
and such and get it personalized just to the
way I want to see it and play it......AND THEN.......
I CANT play it online in Multiplayer mode with anyone?

And...if i play just a game built with stock media I CAN play it online
BUT...if the server gets very popular PHOTON will start to charge me for server usage ?

is it just me........or.........is this starting to look like we are being served up yesterdays fish ?

HELP................ Explanations please !

UNIRD12B
Let\'s actually make something happen with this one !
Wolf
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Posted: 26th Feb 2020 22:46
To quote Lee on the multiplayer :

Quote: "* No plans to substantially change the functionality set for Multiplayer matches. They will remain single level, maximum of 8 players and simply be rewritten to run under a Photon server instead of a Steam server."


Now this tells me that you can not build any other match types than death match. This is important to note because I believe some people where asking about such modes as "bomb defuse" or "capture the flag".

Now its not clear wether or not we can have custom media in it and to what degree. (Personally I find that multiplayer has been the least used and developed feature of FPSC, FPSCX10 and GG and should probably be axed in favor of putting that time to good use further polishing up the other features.)

Maybe Lee can clarify your other points.



-Wolf
Teabone
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Posted: 27th Feb 2020 02:46
Quote: ""No plans to support custom media and weapons in multiplayer, it will be much the same as you have now with some improvements at the back-end""


Hope that clarifies the question about custom media in MP.
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UNIRD12B
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Posted: 27th Feb 2020 03:57
Yep , sure seems so.

Sooooo. ..no way to make a great individualised game that can be played
in multiplayer mode......using Photon MP
ONLY single player games can have non stock models.

One step forward.....2....3.....4?......backward ?

Hmmmmmmm mm

UNIRD12B

Let\'s actually make something happen with this one !
rolfy
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Posted: 27th Feb 2020 05:04 Edited at: 27th Feb 2020 06:29
I think he meant that no custom dynamic scripted models such as weapons,npc's etc will be usable for now as it always was. Static scenery models have no restrictions in MP so you can build your level designs with no issues.
Doesn't mean you are entirely limited to stock, but just in case you might want to confirm that one. If you can only build your levels for MP with stock models I would say it was a pretty pointless feature and would have limited appeal.

If it were the case I would simply swap out the meshes and textures and challenge GMAX to notice it....whatever it doesn't make sense that all custom models would be defunct.
As said above it was always underused so not many around here to confirm things, personally I only ever created one MP game and that was Reloaded back then. All of it was custom and weapons were stock which was no big deal, pretty sure you could use custom characters just fine as players but would likely be stock animations only.
UNIRD12B
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Posted: 27th Feb 2020 06:00
Thx @Rolfy..

that,,is what i was HOPING....

UNIRD12B
Let\'s actually make something happen with this one !
rolfy
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Posted: 27th Feb 2020 06:11
Don't take my word for it, who knows what is actually meant around here anymore.
UNIRD12B
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Posted: 27th Feb 2020 23:50
Agreed...wait and see , I guess...

Unird12b
Let\'s actually make something happen with this one !

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