Product Chat / [SOLVED] Splashing sound when standing still in shallow water?

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PCS
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Posted: 26th Feb 2020 08:25 Edited at: 26th Feb 2020 15:26

edited: i have tested again and the continuous splashing sound happens not actually in shallow water but in deeper water just before player goes under water, and also when player is under water but not moving at all, then the continuous splashing sound of water happens.
surly one must only here water splash when the player is moving?
@ Lee is there a quick fix for this

edited :
OK anyone , any ideas how to remove that continuous splashing sound
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11

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PCS
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Joined: 7th Jul 2016
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Posted: 26th Feb 2020 15:50 Edited at: 14th Apr 2020 13:02
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Ok
So i helped myself, modified one line in gameplayercontrol.lua
Now no more continuous splashing sound of water when player is in shallow water or deep water, as long as the players head is above water line.



Pcs
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
DVader
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Joined: 28th Jan 2004
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Posted: 27th Feb 2020 01:38
Lol. Looks like one of my posts. Ask for help then fix it anyway Glad you got it working!
SPECS: Ryzen 1700 CPU. Nvidia 970GTX. 16 Gig Memory. Win 10.
CorzaX
8
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Joined: 12th Feb 2016
Location: Melbourne, VIC
Posted: 14th Apr 2020 11:29
@PCS

What was the line you modified to remove the stationary splashing?

Also, any idea how I can turn down the volume of the splashes when moving?

Thanks!
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PCS
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Posted: 14th Apr 2020 13:00
@CorzaX. HI sorry. I forgot to add this.
Just check for this part in the gameplayercontrol.lua script
and then you take out the part that says PlayRawSound ( ttsnd )


you will still have the water sound when you swim under water, but when you stand still in the water you will not hear the constant splashing of water.
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
CorzaX
8
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Joined: 12th Feb 2016
Location: Melbourne, VIC
Posted: 15th Apr 2020 04:19
@PCS

Great.

Now, got another one for ya. I'm wanting to remove that initial splash sound when you spawn in shallow water. My character starts in water. I've managed to find the code to remove the splashing sound when walking around, but not that initial spawn splash. I can't seem to find it anywhere in the gameplayercontrol.lua script.

Any ideas?
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PCS
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Joined: 7th Jul 2016
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Posted: 15th Apr 2020 11:58
@CorzaX look for this part and mod as listed below


Ps . this will also stop the sound when you jump into the water.
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
CorzaX
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Joined: 12th Feb 2016
Location: Melbourne, VIC
Posted: 16th Apr 2020 06:21
@PCS

You're a champ! Thanks
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