Hi guys, i laid this character to rest "for now" since i had so many problems with it.
I am wondering.. I have a working character ingame (imported via fbx2gg) The character has no texture.
I have 6 diffrent texture files for the character
eye
grenade
head
legs
pouch
torso
(they are png but i also have original dds)
In the fpe-file under visualinfo & textured i can put torso.png for example and the characters torso has texture ingame but not the other body parts.
I have tried in the fpe to add all body-parts png like this
;visualinfo
textured = torso_d.png
= eye_d.png
= head_d.png
= legs_d.png
= pouch_d.png
= grenade_d.png
effect = effectbank\reloaded\character_basic.fx
castshadow = 0
But unfortunately only the first texture work not the other ones, so in this example still only the torso is textured, not the legs and so on
I read around i have to "bake" all pngs into 1 png for textures to work, is it so? And if it is, anyone know how to do it?
( Also i tried the same in the fpe file with the .dds files and same result )