Scripts / AmenMoses we need some off your Magic on this script

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PCS
7
Years of Service
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Joined: 7th Jul 2016
Playing:
Posted: 25th Feb 2020 12:23
A lot of people in the past have been asking about this.
Changing the players footfall in map in different ares.
I have try to change some values in The GamePlayercontrol.lua but with no success.
as far as i can see this is the part were they define the player footfall.

Now the Question for Amenmoses,
Cant you fiddle with this script and change it so that if a player define a trigger zone that the footfall can change in the zone, if possible.
Would be awesome if you can work your magic on this.
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
Lafette II
11
Years of Service
User Offline
Joined: 15th Oct 2012
Location:
Posted: 25th Feb 2020 15:21
You can also in the fpe under material index =? change the step sound. If it doesn't have to be a zone.

0 = GenericSoft
1 = Stone
2 = metal
3 = Wood
4 = glass
5 = Liquid Splashy Wet Water
6 = Cloth / Flesh / Soft Absorbant (blood effect)
7 = hollow drum metal sheet
8 = Small High Pitch Tin sheet
9 = Small Low Pitch Tin sheet
10 = Silly material
11 = Marble
12 = Cobble
13 = Gravel
14 = soft metal
15 = Old Stone
16 = Old Wood
17 = Shallow water
18 = Underwater
PM

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