Product Chat / decals transparency

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Earthling45
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Posted: 21st Feb 2020 03:07 Edited at: 21st Feb 2020 03:08


Oh my, even in GG the weather is bad.

I have a question about decals, the transparency is not so good and also when in testmode, color seems to be added.
Is this a setting which must be changed or is this a possible bug which i should place on github?
These are of course the decals made by Devcore35.

Edit: hopefully a mod can change the write error in the title.
AmenMoses
GameGuru Master
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Location: Portsmouth, England
Posted: 21st Feb 2020 14:11
Complain to the person who made the decals!
Been there, done that, got all the T-Shirts!
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synchromesh
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Posted: 21st Feb 2020 15:18
Problem is being so old what are they supposed to look like ?
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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synchromesh
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Posted: 21st Feb 2020 15:23
Im guessing like this if its his Rainbox
But that was DX9 so who knows how they are translating .

The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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3com
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Location: Catalonia
Posted: 21st Feb 2020 16:46 Edited at: 21st Feb 2020 16:48
@ Earthling45
I thinks that's the decal effect you are talking about (dx11)
Note: sorry it is a long and old video but for sake of recreate the bad effect in dx11, with 1 minute you are done.



I think you are best using particles rather than those decals in dx11, Graphyx and Ames, They did a good job about it.
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Earthling45
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Posted: 21st Feb 2020 16:47
Wow guys, don't take this the wrong way, that video was a little bad joke.

No, it's about some fog and fire decals which come out less transparent than in DX9.
This could well be a problem with those decals themself, hence why i put this question, it is not a complaint!

Synchromesh, the rainbox works very good, also the snowbox.
Earthling45
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Posted: 21st Feb 2020 16:54
Quote: "I think you are best using particles rather than those decals in dx11, Graphyx and Ames, They did a good job about it."


They indeed did.

Thanks 3com.

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