Product Chat / [LOCKED] Is there a way to change footstepsound for imported models?

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magicmolecules
4
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Joined: 4th Dec 2019
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Posted: 12th Jan 2020 14:55
So i noticed earlier that my models sounds like grass, but then i focused on making buildings so the grass sound didn't matter. Now im focusing on the inside and i want to use my blender models, i thought i would find a way to fix it and tried to play with the FPE file but it gave no result.

so is it possible?
I guess if not, im gonna use the ebefloor. But i really don't wanna do that.
Cheers
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Belidos
3D Media Maker
9
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Joined: 23rd Nov 2015
Playing: The Game
Posted: 12th Jan 2020 15:02
Materialindex = whatever material it is

There's a list of the material index numbers I you docs folder

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Super Clark
GameGuru TGC Backer
13
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Joined: 4th Apr 2011
Location: UK
Posted: 12th Jan 2020 15:07 Edited at: 12th Jan 2020 15:08
Hi, in fpe file change
materialindex = 2

This changes the material sounds - foot steps etc.


try from 1 to 23 numbers ans see what you want audio out put.
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magicmolecules
4
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Joined: 4th Dec 2019
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Posted: 12th Jan 2020 15:10
Yes, i tried, but didn't work.
Also i think i posted this a little to fast, because i managed to change the sound in the model importer mode. So mod. can delete this thread.
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