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Howdy!
Welcome to the forums!
Quote: "1. Is there an inventory system in GG? If not, has anyone made one before?"
Not out of the box, but users like T-Bone have done some really decent work here. There are also some to work with available in
the GCS store.
Quote: "2. How are cutscenes handled? I read something about "story zones". Is this something that simply allows you to add premade videos, or is it a tool where you can actually create animated cutscenes, and add audio, animations...etc? Like a cutscene studio?"
A story zone generally just plays a premade video. There is no way to create a cutscene in GG on the fly outside of intense LUA scripting. Even something like a back and forth dialogue between 2 chars would be a massive undertaking if done via LUA script so you should know this before you start a project. Personally, when I was working on
my fantasy type game, I was relying on a text based multiple choice dialogue system.
However, users like Avenging Eagle have done some great cutscenes using GG assets in Video.
Quote: "3. Is there any sort of questing system/flow/logic...etc?"
zero. You'd have to build it from the ground up or mix and match what is available on the store.
This is a good place to mention that game guru was initially envisioned as a sequel to fpscreator and dubbed "fpscreator: reloaded". Later on TGC shifted the focus on a universal platform...and granted, that is given with the LUA implementation but that also means that all the more advanced features (weapon handling, ragdoll, projectiles) are geared towards FPS games and everything else is currently bare bones at best.
Quote: "4. Is there any sort of character dialog system/flow/logic etc?"
well... see above. Also none. You'd also have to script it yourself or rely on what other community members have made. Stuff to get you started is
here.
Quote: "I really don't want to just make another COD clone. "
Sigh, I know you mean no ill will, but an FPS game is not a cod clone. Hell, this reminds me of the time in games journalism where some mags called even the original half life a "doom clone". My FPS releases harbour zero inspiration from COD.
Quote: "maybe a smaller scale Oblivion"
That is very well possible but I strongly advise against an open world approach. A slightly more linear approach to a fantasy game like Dark Messiah, Drakan: Order of the Flame, Blade of Darkness or Arx Fatalis would be very well doable though. Without too much of a headache.
Quote: " Maybe something like Deus Ex (dating myself here for sure LOL)"
Haha, this community has members of all age groups. Deus Ex is one of my favorite games and while the immersive sim approach would be a scripting nightmare, I suppose its doable enough
Quote: "Maybe a 4 player co-op dungeon crawl."
Absolutely not. Sure, GG has bare bones features for most genres, but, in theory, you can do a lot for every possible game type in LUA but multiplayer is a whole different affair. Its barely working as deathmatch and certainly not up to custom game types. Njet.
Quote: "Is this a tool that can actually get me there? I'm 50 years old and have a full time job, wife and 3 kids. I can't devote myself to learning the complete in's and out's of a super complicated engine."
Its an acquired taste. I think that puts it best. GG is a mess, its broken on many fronts and does not even have a serviceable lighting system. However, its ease of use on other fronts makes it quite endearing to a lot of us. Its not a workhorse in any way, shape or form and once you get deeper into customizing your game you will find a lot of it about as hard to learn as other, more prolific engines. You will face a lot of tinkering if you decide to go with it.
If you decide to stick with it though, you can join the discord to chat with other users in case you need help. Don't worry, its not a cesspool and among the best game dev chats I have ever been on: https://discord.gg/xnTAbBR
If you are still undecided I recommend browsing our
work in progress board. It shows you what GG can do in the hands of users like you and me. Sadly, with the ease of use that comes with it, 90% of releases on steam are, pardon my french, vile putrid garbage...from hell
-Wolf