Product Chat / [SOLVED] create poltergeist script/How to waypoint static entity?

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magicmolecules
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Posted: 15th Dec 2019 10:45
Hi, i want to make a static entity to follow a waypoint, like a chair or a table is moving across the room. I have no clue what so ever when it comes to scripting, so i cant make my own. I found some threads on the forums about make the entity move, but i didn't quite understand how it works. please help

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synchromesh
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Posted: 15th Dec 2019 12:24
Quote: "Hi, i want to make a static entity to follow a waypoint, like a chair or a table"

Quite simply you cannot .. Not static.
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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magicmolecules
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Posted: 15th Dec 2019 12:43
if i turn static mode to no?
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Wolf
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Posted: 15th Dec 2019 13:01 Edited at: 15th Dec 2019 13:02
Then yes.
Its like this: static models are part of the level geometry and can not do anything. Dynamic (green highlight) objects can be assigned with any scripts or animations.
magicmolecules
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Posted: 15th Dec 2019 15:52
Is there any scripts in the scriptbank that i can use for this?
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Pirate Myke
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Posted: 15th Dec 2019 17:38
https://forum.game-guru.com/thread/216730#msg2563082
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smallg
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Posted: 15th Dec 2019 18:14 Edited at: 15th Dec 2019 18:15
i'm pretty sure the one myke linked to was in the default scripts before but i'm not seeing it now but yes there is a default script in "scriptbank/objects/loopwaypoint.lua"
or a very similar one i wrote before
^ these both use the default waypoint system so are arguably easier to set up but obviously are more limited compared to amen's
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
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magicmolecules
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Posted: 15th Dec 2019 23:27
i'll check it out tomorrow. thanks for the help so far.
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magicmolecules
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Posted: 16th Dec 2019 08:02
I tested both scripts, but the problem is the loop. I want it to start at point (A) and stop at point (B). Is there a way to edit the default loopscript so i can get the result i want?
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smallg
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Posted: 16th Dec 2019 12:03 Edited at: 16th Dec 2019 12:03
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yes change the part that says "loop if at end of waypoint"
something like this will be fine
lua guide for GG
https://steamcommunity.com/sharedfiles/filedetails/?id=398177770
windows 10
i5 @4ghz, 8gb ram, AMD R9 200 series , directx 11
magicmolecules
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Posted: 16th Dec 2019 19:06
Thank you very much. I guess it's time to start learning LUA, but it's so overwhelming and i really don't know where to begin.
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JC LEON
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Posted: 16th Dec 2019 20:47
Quote: "Thank you very much. I guess it's time to start learning LUA, but it's so overwhelming and i really don't know where to begin.
"

modifying scripts to suits your needs is a good start.. lua in not too much hard at all and really fun to work with
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