Work In Progress / Operation JackHammer

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bluemeenie195
5
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Joined: 28th Oct 2018
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Posted: 13th Dec 2019 14:36 Edited at: 13th Dec 2019 15:42
HI Everybody,
Just wanted to show you some progress of the game I've been working on.

The storyline: A well funded terrorist group quietly bought an oil production facility in Antarctica near an old 40's Nazi base. Chatter from the dark web hinted that they weren't there for oil, but like the Nazi's were there for the rumored ancient sites dug up for the weapon technology to take over the world. And they found it.

When a lone commando is sent in to kill the terrorist and retrieve the weapon technology, he finds the situation much more dire then the rumors.

First off, I just wanted to thank everybody from the forum site and the store. I'm still really new at game making ( a little over a year ) and the video of my progress started as just learning smallg, and AmenMoses scripts and kind of blossomed to what you see.

Oh, and my wife hates me from all the stuff I bought from the store LOL !

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JC LEON
13
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Posted: 13th Dec 2019 16:47
really a great great work man...

ps. my wife hates mee too for the same ..and for all the time i stay on my pc every night LOL
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bluemeenie195
5
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Joined: 28th Oct 2018
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Posted: 13th Dec 2019 17:08
Me too, It's addicting. LOL !
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Errant AI
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17
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Joined: 24th Aug 2006
Location: [REDACTED]
Posted: 13th Dec 2019 18:08
Totally dig that there is motion in every area. Weather, fire, searchlights, screens, etc. Makes everything seem so much more alive. Well done. Keep it up!
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bluemeenie195
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Posted: 13th Dec 2019 19:05
Thanks, Errant AI
Hopefully with the updates we can even do more with our games.
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reyandekcire
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Joined: 18th Feb 2016
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Posted: 13th Dec 2019 21:02
Looks very promissing, good athmosphere and a lot of action. It reminds me a bit "Project IGI" a game I have played for dozen of hours. Just one very tiny detail : there is absolutely no vegetation in Antartica.
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bluemeenie195
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Posted: 13th Dec 2019 21:37
Ya, the vegetation is more of a color contrast to the blue, but I definitely hear you.
Thanks
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granada
Forum Support
21
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 14th Dec 2019 01:44
Got Me interested strait away , good luck with development . Hope it goes well

Dave

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31.96 GB RAM
3840 x 2160 ,60 Hz
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bluemeenie195
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Posted: 14th Dec 2019 01:53
Thanks Dave
I'm having alot of fun with it.
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Duchenkuke
GameGuru VBOTB Developer
7
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Joined: 7th Jun 2016
Location: Germany
Posted: 14th Dec 2019 06:47
looks really cool, kinda reminded me of the first far cry or Project I.G.I. I said it on youtube and will say it again here: Good Job !
bluemeenie195
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Posted: 14th Dec 2019 13:04
Thanks Duchenkuke,

Your one of the big reasons why I'm on GameGuru.



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Avenging Eagle
18
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Joined: 2nd Oct 2005
Location: UK
Posted: 14th Dec 2019 18:36
This is brilliant - a lot of care and attention has been paid to making this look and feel authentic. I recognise lots of scripts and media from elsewhere, but you've done a great job combining them all. If it weren't for the use of standard Game Guru fonts, I don't think I'd immediately think this was even a Game Guru game, and that's saying something!

Keep up the good work

AE
OldFlak
GameGuru TGC Backer
9
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Joined: 27th Jan 2015
Location: Tasmania Australia
Posted: 14th Dec 2019 20:59
Yeah, that snow blizzard is nice effect - and love they way things get broken.

Great work so far....

OldFlak....
aka Reliquia
i7-4790 @ 3.2GHz. 8GB Ram. NVidia GeForce GTX 1060 6GB. M1: Acer 31.5" @1920x1080 M2: Samsung 31.5" @ 1920 x 1080. M3: Acer 24" @ 1920 x 1080. OS: Windows 10 Pro 64-bit Insider.
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bluemeenie195
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Posted: 14th Dec 2019 23:17
Thanks for the kind words,

It was a huge leap in my opinion when the AmenMoses/ GraPhiX particle, weather scripts came out. Definitely something Gameguru needed to make snow and rain.
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synchromesh
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Posted: 15th Dec 2019 00:13
Theres a really good use of spawning the enemy as well
Really looking great..
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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bluemeenie195
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Posted: 15th Dec 2019 10:59
Thanks, synchromesh
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Wolf
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16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 19th Dec 2019 12:20
I just love that this project shows up out of the blue and shows us all how to do dynamic action in GG. Great stuff!!
OldFlak
GameGuru TGC Backer
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Location: Tasmania Australia
Posted: 19th Dec 2019 12:36
Quote: "I just love that this project shows up out of the blue and shows us all how to do dynamic action in GG."

lol - like a blue meanie showing us all up - hehehe

Agreed - nice project....

OldFlak....
aka Reliquia
i7-4790 @ 3.2GHz. 8GB Ram. NVidia GeForce GTX 1060 6GB. M1: Acer 31.5" @1920x1080 M2: Samsung 31.5" @ 1920 x 1080. M3: Acer 24" @ 1920 x 1080. OS: Windows 10 Pro 64-bit Insider.
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bluemeenie195
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Posted: 19th Dec 2019 13:36
Wow ! Thank You.

I learn from everybody on this great forum.

As soon as I wake up I'm on here to see if I missed anything. Can't help myself. LOL
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Duchenkuke
GameGuru VBOTB Developer
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Joined: 7th Jun 2016
Location: Germany
Posted: 5th Jan 2020 10:34
Quote: "Thanks Duchenkuke,

Your one of the big reasons why I'm on GameGuru."


whoa, thanks man^^ I appreciate it.
Anyway, keep up the great work!
bluemeenie195
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Posted: 5th Jan 2020 13:01
Thanks Duchenkuke ,

Can't wait for you game !!
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Duchenkuke
GameGuru VBOTB Developer
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Posted: 15th Jan 2020 19:22
oh thank you I will be busy for a few more months and then it will finally be released
Tarkus1971
Audio Media Maker
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Joined: 24th Feb 2015
Location: England, UK
Posted: 26th Mar 2020 14:05
Seriously impressive Bluemeenie, lots of action, no stop, and the music, ahem, of course. Great level design too..... Keep it up.
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bluemeenie195
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Posted: 5th Apr 2020 01:04
Thank you,
Tarkus1971

Your music makes all the difference !
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bluemeenie195
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Posted: 23rd Apr 2020 22:03
Working on some basic level design for the second part of the level.



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Tarkus1971
Audio Media Maker
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Location: England, UK
Posted: 24th Apr 2020 12:14
Now that is very, very nice, i like the bridge and the elevator, did you write the elevator script?

Great feel too. Keep it up.
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, Asus GT970 STRIX 4gb Nvidia gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit, Novation Ultranova Synth, Waldorf Blofeld Synth, Roland D05 Synth Module, Bluedio Victory V Headphones, AKG K141 Studio Headphones, Lenovo Ideapad, with Windows 10 64bit, 8Gb Ram and AMD A10 7th Gen Graphics. Acer Swift i3 Laptop with Intel Optane memory, Intel 620UHD GPU, Windows 10 64bit.
bluemeenie195
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Posted: 24th Apr 2020 13:11
Thanks Tarkus1971,

No it was an animation with a modified door remote script.
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bluemeenie195
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Posted: 24th Apr 2020 13:13
The elevator was a smallg lift script.
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lotgd
3D Media Maker
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Location: italy
Posted: 24th Apr 2020 15:52
Good job! also nice to watch videos

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bluemeenie195
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Posted: 24th Apr 2020 17:35
Thanks lotgd
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JC LEON
13
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Joined: 22nd Apr 2010
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Posted: 26th Apr 2020 18:28
Quote: "Good job! also nice to watch videos
"

TRUE FOR ME...it seems a revemp of old Project I.G.I. games .. old school class shooter.. i spent ages on them
PC 2 Specs:
AMD RYZEN 2600 SIX CORE @3,70, 64GB RAM DDR4 2400, M/B GIGABYTE AX370
SVGA NVDIA 1660GTX 6GB , SSD M.2 TRANSCEND S110 1TB, 1X HDD SEAGATE BARRACUDA 4TB, 1X HDD TOSHIBA 2TB


PC 2 Specs:
AMD QUADCORE 880K @4.5GHZ, 32GB RAM DDR3 1600, M/B ASUS A88XM-PLUS
SVGA RADEON R9 380 4GB , SSD KINGSTON A400 1TB, 2X HHD SEAGATE BARRACUDA 4TB
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bluemeenie195
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Posted: 27th Apr 2020 09:47
I love the old school shooters.

One if my favorite all time games was Return To Castle Wolfenstein.
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