I was discussing with Wolf about the roads in my medieval town and how I'm using dungeons floors to set them up, but it takes too long and creating curves is a hassle. So I tried using the terrain texture tool and chose the GreyStone texture, but it still sounds like the character is walking on grass, and not on a rock surface.
Does anyone know how to change the footstep sounds for each terrain, or at least a workaround for this?
R5 3600X - GTX 1060 6GB - 16GB RAM
https://cooltext.com/