I have written the entity based scripts again, there are a few to choose from, each having different ranges and different rates of fright increase. Going to also add a sudden fright script as well, this will jump the meter to a set level, this entity will be destroyed after triggering otherwise the player will die often.
To prevent the player from dying at maximum fright I will add a variable to the setup of the scripts to allow for death or no death.
I will add a few different "blur" effect also, just overlayed sprites, but they look very effective.
More to come soon......
Aftershock Quad Core AMD FM2+ 3.5 GHz 8GB Motherboard and Processor, A7700k apu, Asus GT970 STRIX 4gb Nvidia gfx card.
King Korg Synth, Alesis SR18 Drum Machine, Akai MPX8 sample player, Roland Fantom XA Synth, Axus Digital AXK2 Digital Drum Kit, Novation Ultranova Synth, Waldorf Blofeld Synth, Roland D05 Synth Module, Bluedio Victory V Headphones, AKG K141 Studio Headphones, Lenovo Ideapad, with Windows 10 64bit, 8Gb Ram and AMD A10 7th Gen Graphics. Acer Swift i3 Laptop with Intel Optane memory, Intel 620UHD GPU, Windows 10 64bit.