Quote: ""which GG version are you using?""
The latest version available on Steam, no betas or anything. (It says "2019.09.16 Performance Build" on startup.)
Quote: ""you can fix it by removing unnecessary module_combatcore.fireweapon(e) lines in module_combatcore.lua""
Thank you smallg, I'll try this and see if it works
EDIT: Thank you so much smallg! There was one fireweapon(e) call that I had to remove: The one after the "strafeleft" and "straferight" functions. It seems like the AI would strafe, fire a shot, then they'd go into an idle state and instantly fire another shot, so I removed the one after strafing and it worked like a charm!