First of all, (according to what I've observed), it seems like some more or
better mouse readings and control would help. When I attempt to do:
g_MouseX = 50, it not only does not work, but it seems to reset both mouse X
and mouse Y to zero (maybe like calling the Activate Mouse function) again.
Strange, but also I saw \\ PositionMouse(x,y) -- repositions the hardware mouse pointer in real-time (screen size coords) //
But, that didn't seem to do anything helpful either. I tried a few sets of numbers
including something like halfway between my screen resolutions approx (700, 400).
Here's why getting the mouse in the center (at 50,50) is pretty much essential for this
idea-- if the mouse is at or very close to zero, there is no more movement to the left,
therefore, it's like hitting a wall when you want to keep going more to read the mouse
movement further, --THEN-- at zero reset to 50.... move, repeat, move, repeat.
Inadequate for this it seems is the engine mouse "insides".