Product Chat / Freaks again

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lordjulian
10
Years of Service
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Joined: 10th Jan 2014
Location:
Posted: 11th Sep 2019 01:21
Thanks to help from my friends in this great community I finally got my freaks (from the Expansion pack) in the map.

However, they mostly just stand there as if they have statuism.

Please, does anyone know what ai script fits each freak (their default ai scripts don't seem to do anything)?

Many thanks.
Julian - increasingly disillusioned and jaded
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osiem80
5
Years of Service
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Joined: 24th Jan 2019
Location: Poland
Posted: 11th Sep 2019 01:35 Edited at: 11th Sep 2019 01:44
axe brute - ai_classiccharacter_axebrute.lua
brute - ai_classiccharacter_unarmed.lua
chain brutes - ai_classiccharacter_chainsawbrute.lua
dante beasts - ai_classiccharacter_dante.lua
dog mans - ai_classiccharacter_dogman.lua
elhumongo - ai_classiccharacter_elhumongo.lua
labotomys - ai_classiccharacter_lobotomy.lua

U need 2 download the scripts if u got just the models they dont gonna work.
The scripts should be in this directory :
Files\scriptbank\Classics

and the FPE files should look like this
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synchromesh
Forum Support
10
Years of Service
User Offline
Joined: 24th Jan 2014
Location:
Posted: 11th Sep 2019 01:45
They should run out of the box ready to go ?
All mine are already attached and work fine ..
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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lordjulian
10
Years of Service
User Offline
Joined: 10th Jan 2014
Location:
Posted: 11th Sep 2019 16:39
That's strange, OK. Thanks. I'll try to figure it out.
Julian - increasingly disillusioned and jaded
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