Product Chat / Doesn't the npc follow the waypoint?

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orazio030
4
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Joined: 7th Sep 2019
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Posted: 7th Sep 2019 11:19
npc do not follow the waypoints I have tried to put of the lua of different. stands still. help
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synchromesh
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10
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Joined: 24th Jan 2014
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Posted: 7th Sep 2019 11:44
Setting waypoints is best done from above like this ..
Also what characters are you using and what version of GG are you using ?

The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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orazio030
4
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Joined: 7th Sep 2019
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Posted: 7th Sep 2019 12:11
i want the npc neutral to follow the waypoint. i did everything perfectly. i also changed the .lua but nothing.
I'm using the latest version
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synchromesh
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Joined: 24th Jan 2014
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Posted: 7th Sep 2019 18:45
You need to use the civilian waypoint script.
Which latest version are you on , Retail, Public Preview or Beta
Not sure they all have it but pretty sure one does
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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orazio030
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Posted: 7th Sep 2019 20:12 Edited at: 7th Sep 2019 20:30
I have the steam version. Its the latest version.
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benjiboy
7
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Joined: 24th Mar 2017
Location: In the depths of rural Norfolk
Posted: 19th Oct 2019 05:37
What civilian waypoint script? Why doesn't it work like it says in the manual - put a waypoint in front of a character and it will follow the path?
Grrrr.
You can't teach an old dog.
benjiboy
7
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Joined: 24th Mar 2017
Location: In the depths of rural Norfolk
Posted: 24th Oct 2019 06:05
There is no civilian_waypoint script.
You can't teach an old dog.

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