Product Chat / Lua debugger / output log?

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benjiboy
7
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Joined: 24th Mar 2017
Location: In the depths of rural Norfolk
Posted: 6th Sep 2019 17:29 Edited at: 6th Sep 2019 17:39
Is there a way to trace lua scripts?
I have found that the classics/zombie apocalypse characters run through their death animation twice, (ai_classiccharacter_apocalypse.lua). First, (uneducated) glance through the code didn't reveal anything obvious, so is there a way to run the script in the game and see what happened?

EDIT. Maybe they are meant to jump to their feet and fall over again?

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