@wolfy
In the pontiac.fpe, change this line from
;visualinfo
textured = car_pontiac_.dds
to
textured =pontiac_D.dds
Then copy
pontiac.fpe
pontiac.x
pontiac.bmp
pontiac_D.dds
pontiac_S.dds
pontiac_N.dds
into a folder under EntityBank , Then it should how correctly in GG
The same goes for wheel.fpe
Wheel.fpe use the same texture .dds as the pontiac
Change in wheel.fpe
;visualinfo
textured = car_pontiac_.dds
to
;visualinfo
textured = pontiac_D.dds
Copy
wheel.x
wheel.fpe
wheel.bmp
to the entitybank folder where all the other pontiac*.* file is
Nothing is impossible,
Your mind is the Limit!!!
Cubemaps -> Skymaps GUI creator - Thread
Super Fast File Scanner - Thread