Product Chat / incorporate dismemberments

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WAMBO
4
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Joined: 14th Aug 2019
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Posted: 14th Aug 2019 02:06
Hello everyone, as the title says, I wanted to ask you if there is a way to implement dismemberments to the models in gameguru since I have been experimenting with this option in unreal engine obtaining quite good results without much effort and I was wondering if there was any way to perform This action in this engine, since recently I was trying to add clothes throws for me models in gameguru created in Marvelous Designer and I was surprised that it did not give me almost any problem when incorporating the clothes to the models and I do not present any bug to when trying on the costumes in the game and I know that I can not import the animations that I miss unreal because they are written in C and gameguru in LUA it would be very helpful if you could tell me if something can be achieved like this I talk about simple things like cut off a head or limb with the impact of the projectiles of our weapons from now on thank you very much, sorry for my english.
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Wolf
Forum Support
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 15th Aug 2019 00:32
You'd have to animate it to the death animation.

3com
9
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Joined: 18th May 2014
Location: Catalonia
Posted: 15th Aug 2019 12:09
This means you has to break into pieces an animated entity like a soldier and/or zombie.
If you has a 3d app you can edit the mesh and break into any chunks you want to, apply gravity and phisics to the frags, animate these frags to
react to the shot and/or explosion in a realistic way.
Of course keeping the original entity animation.
Of course you'll have to modify the entity script to fit your needs.

something like this:



Or you can work with your own entity from scrach, imho is easiest way, than with GG entity.
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