Erks! Well, that's nothing- J/K! Yeah, just take on all of the laws of Newtonian
physics in one script-- no biggy!
All I have is the jumping part, (sortof) and none
of that other fancy stuff. Also I "red- neck" my scripts together, not in the eloquent
style that AM does his.
So, 3com... " even the bullet shots on a mobile target." You want to make like
tracers or something? Sounds cool. I wonder what is the speed of bullets in general?
But come to think of it, lights themselves don't glow visually, they cast light to a
surrounding surface. So maybe follow the bullet with a glowing cylinder and dynamic
light. BTW I wanted to do this also, (not bullets-- just random stuff) but never got
around to actually following through with it, and mostly because of the missing "glow"
factor. Time.... can we buy some?!
BTW can't you just do lightx[e] = bx[e]?