Product Chat / Do not know if it is Bug

Author
Message
maiacoimbra69
6
Years of Service
User Offline
Joined: 14th Sep 2017
Location: Faro
Posted: 26th Jul 2019 20:37
in this new fix of the engine, the july one, i notice that the speed of my games when testing just got better

but when right now i try to export to an exe game it took a lot of time and just near the end just broke

the selected disck is almost empty so it is not a problem of space


is this a engine bug or a problem of my level / game

by the way the level map file has 138 KB in size

some help will be appreciated , thanks

Attachments

Login to view attachments
synchromesh
Forum Support
10
Years of Service
User Offline
Joined: 24th Jan 2014
Location:
Posted: 26th Jul 2019 20:51 Edited at: 26th Jul 2019 20:54
I tried mine simply to my "E" Drive to an empty folder " Standalone " .
Took about 35 seconds and just managed to snap this at 99% but all went well and the games runs perfectly.

Perhaps try using one folder and not having spaces in the folder name … That's never good for any export.

The only person ever to get all his work done by "Friday" was Robinson Crusoe..

Attachments

Login to view attachments
PM
maiacoimbra69
6
Years of Service
User Offline
Joined: 14th Sep 2017
Location: Faro
Posted: 27th Jul 2019 02:43

I did a test and works using few assets, maybe I have too many things on stage


tomorrow I try again

Login to post a reply

Server time is: 2024-04-16 23:01:00
Your offset time is: 2024-04-16 23:01:00