I don't want to pick a sound from the entity's sound list:
Sound(e,1)
I would rather something that functions as follows
"Sound = "audiobank\misc\poop.wav"
There has to be a simple sound queue command, right?
I tried to find an example but every script seems to do something within a certain context like so:
;Sound
soundset = audiobank\misc\health.wav
or
PlaySound(e,0)
I tried
PlaySoundFile("audiobank\\misc\\mysound.wav")
But it didn't work (also tried with single backslashes but it didn't like the escape sequence.
The author of this post has marked a post as an answer.
Go to answer