Blue Dream
An open world survival Game
Developer : Pcs
Story line :: The story plays of on a alien planet far away on the outskirts of the star galaxy .
long range scanners has picked up that this planet has a rich amount of minerals on, or just under the surface of the planet, and if the tests were correct then these minerals has healing qualities. So over a couple of years the government has placed a space station in space nearby the planet, and then from there it was easy to use transport ships to go down to the surface and start building a small base. unfortunate the planet has irregular electric storms in its surrounding atmosphere , witch causes a lot of losses of space ships , not to mention loss of scientist on the surface so it was decided to build a long range beam unit to beam scientist to and from the planet. So eventually a small base was build from were expeditions were lead to try and found these minerals. everything were just up and running at the base when all of a sudden there were no communication from the base. even the long range beam unit were damage due to the electric storms. rescue ships were send down to the planet to found out what is going on, but for some reason it looks like the electric storms were more active when space ships enter the planets atmosphere and every ship so far was lost in space. so you have been called to come and found out whats going on, the player is an space engineer and again when you go down with a spaceship to the planet the ship were hit by electric storms and you were very lucky to crash land on the surface with a emergency pot.
All the scientist are either dead or missing and you are alone on this planet and have to survive and find out whats going on.
Description :: this is an Alien survival game .
open world as far as one map at this time allow me to work on.
This is just one of the reasons why i did not spend a lot of time on Guns Of Solo.
here is some in game pics.
Video will follow soon.
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11