Work In Progress / Blue Dream

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PCS
8
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Joined: 7th Jul 2016
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Posted: 18th Jul 2019 18:29

Blue Dream

An open world survival Game


Developer : Pcs

Story line :: The story plays of on a alien planet far away on the outskirts of the star galaxy .
long range scanners has picked up that this planet has a rich amount of minerals on, or just under the surface of the planet, and if the tests were correct then these minerals has healing qualities. So over a couple of years the government has placed a space station in space nearby the planet, and then from there it was easy to use transport ships to go down to the surface and start building a small base. unfortunate the planet has irregular electric storms in its surrounding atmosphere , witch causes a lot of losses of space ships , not to mention loss of scientist on the surface so it was decided to build a long range beam unit to beam scientist to and from the planet. So eventually a small base was build from were expeditions were lead to try and found these minerals. everything were just up and running at the base when all of a sudden there were no communication from the base. even the long range beam unit were damage due to the electric storms. rescue ships were send down to the planet to found out what is going on, but for some reason it looks like the electric storms were more active when space ships enter the planets atmosphere and every ship so far was lost in space. so you have been called to come and found out whats going on, the player is an space engineer and again when you go down with a spaceship to the planet the ship were hit by electric storms and you were very lucky to crash land on the surface with a emergency pot.
All the scientist are either dead or missing and you are alone on this planet and have to survive and find out whats going on.

Description :: this is an Alien survival game .
open world as far as one map at this time allow me to work on.

This is just one of the reasons why i did not spend a lot of time on Guns Of Solo.

here is some in game pics.
Video will follow soon.









Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11

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PCS
8
Years of Service
User Offline
Joined: 7th Jul 2016
Playing:
Posted: 18th Jul 2019 18:48 Edited at: 18th Jul 2019 18:51
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
Solar
7
Years of Service
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Joined: 11th Apr 2017
Location: South Africa
Posted: 19th Jul 2019 05:11
Hi PCS. Dit lyk baie goed! Awesome!
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PCS
8
Years of Service
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Joined: 7th Jul 2016
Playing:
Posted: 19th Jul 2019 06:31
Solar, baie dankie, ek sukkel maar
daar is so baie goed wat my brein elke keer aan die loop laat vat. lol
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
PCS
8
Years of Service
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Joined: 7th Jul 2016
Playing:
Posted: 19th Jul 2019 11:37
As you can see in the video clip there is not always wind blowing on the surface. its been done by a clever little script from RoanDoom. if there is wind then the wind will either blow fast or not some time there are no wind for a long time and sometimes there is a lot of wind. once the wind turbines are running then it will power the base by giving power to the power generator and they in there turn will charge the power cells. if there is enough wind the the power cells will be charge quickly and this is then the backup power for the base when there is no wind.
There is a lot of stuff i still need to figure out how every thing will fit in to play , but like they say Rome was not build in on day. lol
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
Wolf
Forum Support
17
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 19th Jul 2019 12:01
Interesting, but does that mean you are giving up on Guns of Solo?
PCS
8
Years of Service
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Joined: 7th Jul 2016
Playing:
Posted: 19th Jul 2019 13:21
@Wolf , no i will never give up on Guns Of Solo, its just that GG is so cool even if there is stuff that is not fully implemented that i always get new ideas and then get distracted.. lol .
My son i al so decided to make a game together , and its going to be one that is completely in ia sewer system
( models that lafette made for me ) so i don't know if i am coming or going. but its awesome to be so busy.
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
Loretta
8
Years of Service
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Joined: 13th Aug 2016
Playing: Generation Zero; Skyrim SE , Fallout 4, In VR- Pistol Whip,
Posted: 19th Jul 2019 16:14
Looks great! Nice work!
ASUS ROG G20- Desktop Intel Core i7-6700 -3.4Ghz - 16GB Memory - GeForce GTX 1070 8GB - Windows 10 64bit
Alienware M15 Laptop i7-8750H, GTX 1070 Max Q
Steam Name: Technodweeb
VR : Samsung Hmd Odyssey WMR and 2 Oculus Gos
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PCS
8
Years of Service
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Joined: 7th Jul 2016
Playing:
Posted: 19th Jul 2019 16:26
@Loretta
thank you so much.
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
osiem80
5
Years of Service
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Joined: 24th Jan 2019
Location: Poland
Posted: 21st Jul 2019 20:17
Looks like The Master chief was lost on a uninhabited planet, like it!
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PCS
8
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Joined: 7th Jul 2016
Playing:
Posted: 22nd Jul 2019 08:15
osiem80, thanks for checking out my project .
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11
PCS
8
Years of Service
User Offline
Joined: 7th Jul 2016
Playing:
Posted: 13th Mar 2020 12:58
HI all, just an update as to why there is no progress.
Mainly due to the fact because of the interaction in the game between player and Npc
Npc not up to expectation.
No lips sink
No big variety of characters
No modification possible in Character creator on Models shuts as changing characters arms , body parts + + ,
in GG Classic,
Ps ( i know GGMax is on its way, but even then i am not guaranteed about this.)
Quote: "* The new Character Creator actually welds the various body parts together to form a single final model for your entity"

Quote: "No plans to add morph targets to any part of the new character creator"
Windows 7 Professional 64-bit
Intel(R) Pentium(R) CPU G3260 @ 3.30GHz (2 CPUs), ~3.3GHz RAM 16GB NVIDIA GeForce GT 730
DirectX Version: DirectX 11

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