3rd Party Models/Media Chat / Canon ( ballista) physics test for animating walls etc Dagored WIP

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HarryWever
3D Media Maker
14
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Joined: 14th Jan 2010
Location: below Sea level
Posted: 18th May 2019 14:47
This Time we (smallG and I ) are working on a canon for to use in my upcoming models for a castle project.
i want to give it more of a interactive feel, so the doors and wall collapse more for a castle under siege feeling. etc.. with the use of a medievel canon yet to make , so you can blow up the walls. THis is the first testing with a simple canon and a part of a wall that collapse after reaching hp zero..

and i said we, because smallg ( many many thanks) did the major part of the scripting, and i must say soooo cool...
so please do not look at the canons yet, they are just for testing. video:
The script are i think also usefull for my other animating exploding stuff.
and comments are always welcome.



Harry



Harry
When nothing goes right, go left
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granada
Forum Support
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 18th May 2019 15:24
Loving that, great work guys

Dave

Windows 10 Pro 64 bit
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GubbyBlips
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Joined: 14th Jan 2019
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Posted: 20th May 2019 04:13
Cool stuff. I was thinking about doing something like this!
I mean, via scripts-- I couldn't model a lump of clay.
Also reminds me of being on the Army Howitzer crew, we
emplaced the M198 Howitzer, which had 98 lb projectiles!
That's roughly 43-44 kg.
I was the powder man-- yeah, those projectiles are usually
(well always!) loaded from the rear- if you wished to enact
that scenario!

But sounds like this will be medieval stuff, rather than the
modern. Fun times!
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osiem80
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Joined: 24th Jan 2019
Location: Poland
Posted: 30th May 2019 00:43
good stuff, will u provide us the script?
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HarryWever
3D Media Maker
14
Years of Service
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Joined: 14th Jan 2010
Location: below Sea level
Posted: 30th May 2019 12:25
thanks and the script is from smallg, and i think it is allright, but i will ask him to make sure it is oke..
harry
Harry
When nothing goes right, go left
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