Product Chat / [SOLVED] Number of Dynamic Entities

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Flatlander
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Posted: 20th Apr 2019 21:28
Is there a maximum number of dynamic entities within a map level? One of my maps has a lot. I mean a lot of dynamic entities in the form of firewalls and invisible walls. I am now having problems with scripts not running in any of the firewalls and invisible walls. When I try to drop in another dynamic entity it doesn't show up on the map.
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Pirate Myke
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Posted: 21st Apr 2019 04:32
I believe that 9999 is in code somewhere, but boils down to you memory.

If you repeat test with a lot of scripts, you might want to restart game guru every 2 or 3 times of testing.
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3com
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Posted: 21st Apr 2019 10:31
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Any chance to prevent player to go using trigger zone plus script warning + subtracting health, and prompting via maybe a sign telling something like: warning! contaminated area ?
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Corno_1
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Posted: 21st Apr 2019 23:13
@3com
https://forum.game-guru.com/thread/211236#msg2537372
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3com
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Posted: 22nd Apr 2019 01:28 Edited at: 22nd Apr 2019 01:30
@ Corno_1
Ty for the script mate, but I was just suggesting to Flatlander something like that, I think with your script he can avoid using so many dynamic walls. Just a idea.
Anyway I've grabbed your script for future use.
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics
cpu mark: 10396.6
2d graphics mark: 947.9
3d graphics mark: 8310.9
memory mark 2584.8
Disk mark: 1146.3
Passmark rating: 3662.4

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Flatlander
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Posted: 22nd Apr 2019 16:51
@Pirate Myke, if that is possibly the case (9999) then I'm not even close. GG is so dysfunctional in so many ways, one is never sure what is going on.

@3Com, Thanks for the confirmation. I did decide to use trigger zones after all -- without much ease because they had to be very large and the firewall made things really difficult in adjusting the size because it kept wanting to pick the firewall instead of the trigger zone.

@Cornoi_1, thanks for the script, I too copied it for later use.
Alienware Aurora R7 with SSD 256GB boot drive ( C: ) and a secondary drive ( D: ) that is 2TB
Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz 3.19 with Intel Turbo-burst
Installed RAM 16.0 GB
64-bit operating system, x64-based processor
Windows 10 Home
NVIDIA GeForce GTX 1070 with 8192 MB GDDR5 and 8095 MB shared system memory
AmenMoses
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Posted: 22nd Apr 2019 19:36
I cannot see a hard coded limit to 'always active' entities, have you eliminated script errors as the cause?
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GubbyBlips
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Posted: 9th Jun 2019 02:13
Yes, I would also like to know. Because
a certain script might trigger this...?
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Teabone
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Posted: 9th Jun 2019 02:20
Quote: "If you repeat test with a lot of scripts, you might want to restart game guru every 2 or 3 times of testing."


This is important to note as many times my scripts and characters will stop working over time.
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