The reason we stay (I'm guessing I am in the 'wonder why they stay' bracket) is we love Game Guru enough to have stayed around all these years.
Game Guru is an awesome tool, and has huge potential. Lee really has cooked up a fantastic tool here, and I for one, are not knocking him for that.
A few of the posters in this thread have dared to express how they feel with regard to GG's future, and in true fashion, because we have an opinion that is critical of the product, as a result, get put in the 'panic' crowd. But still I can understand that.
For the record I am not in panic mode. If it gets better then that would be awesome, if it all stays the same then no biggie I have still had fun.
From this point in I have decided to put all of my efforts into my game, and just see to what level I can take that, perhaps by the time I have anything worth spouting about, the memory\lighting\grass\terrain\...... issues will be sorted.
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However since it is obviously best to not voice our concerns I will keep silent from here on in, but will leave just a couple more of my 'panicky' thoughts:
1) Going by the experience of others who have been around TGC products much longer than myself - there seams to be a pattern - develop a product to a point, then move the attention to the next product. That can change though. Will it?
2) Game Guru is unique, it is way too cheap even as it is now, put all your resources into developing THIS TOOL, make it awesome, and sell for what it is worth.
3) Wonder where GG would be now if My World never happened, and in another two years time if AGK-S didn't happen?
4) Get a roadmap.
5) Most important: It would take some time from development, yes, but keeping your user-base in the loop goes a long way to quashing 'so-called' panic. The only info we get is from a third party unofficial news letter that at best can only speculate on where this product is headed. Think about it....
Reliquia....
aka OldFlak
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