Product Chat / [SOLVED] Somebody knows whats going on here?

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3com
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Joined: 18th May 2014
Location: Catalonia
Posted: 1st Apr 2019 02:19
Running March fixer version.
Specs in my sig.
Working on windows snowing for store.
Double-checked files via stean.
Before even the terrain mode doesn't work, after verify files it does, as you can see in the vid. But the rest does not.

Using M2 trees and Gtox salmon, the rest are done by myself.



Any clue?
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics
cpu mark: 10396.6
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synchromesh
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Posted: 1st Apr 2019 02:39
Truly weird ?
The only person ever to get all his work done by "Friday" was Robinson Crusoe..
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Pirate Myke
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 1st Apr 2019 02:57
Can you email one window, the textures, the FPE file and the shader you are using to make the snow,
I will check them out. I see something is wrong, but I need to see the media please.
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3com
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Joined: 18th May 2014
Location: Catalonia
Posted: 1st Apr 2019 03:47
@ Mike
Done. Ty Mike.

@ synchro
Yah, I have never seen before.
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics
cpu mark: 10396.6
2d graphics mark: 947.9
3d graphics mark: 8310.9
memory mark 2584.8
Disk mark: 1146.3
Passmark rating: 3662.4

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Pirate Myke
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Location: El Dorado, California
Posted: 1st Apr 2019 05:10
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Add this to the FPE file and reload the map and test. Works for me here now.

transparency = 6
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Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

New:
Intel(R) Core(TM) i5-8400 CPU @ 2.81GHz, 12GB RAM, Nvidia gtx1050ti 4gb, Windows 10 Home 64bit, Screen resolution 1920 x 1080. System Passmark 3774




3com
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Joined: 18th May 2014
Location: Catalonia
Posted: 1st Apr 2019 05:35
Thanks you 4 the support Mike, you are great mate!

Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics
cpu mark: 10396.6
2d graphics mark: 947.9
3d graphics mark: 8310.9
memory mark 2584.8
Disk mark: 1146.3
Passmark rating: 3662.4

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Pirate Myke
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Posted: 1st Apr 2019 14:24
Thank you. My pleasure to assist.
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Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

New:
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m2design
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Posted: 5th Apr 2019 18:31 Edited at: 5th Apr 2019 19:29
@3com
This post does not have anything to do with the snow problem but I can't help but notice what appears to be a scale problem with your building model (I think). Using my tree models the trees scale do not seem to relate to the building scale. Most of the tree models are 50 to 60 feet tall. See the screen shot provided. Could you place a GG character (masked civilian (dynamic) in front of the door to verify that gg assets are the same scale as your models. Does the character appear small or out of scale?
Or do I have some sort of a problem with my trees.

Windows 10 creator,64 bit| Intel i7-7700 @3.60GHZ Quad|CPU PASSMARK 10,794|Memory 16GB |NVIDIA GEFORCE GTX 1070|GPU PASSMARK 11,071

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3com
10
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Joined: 18th May 2014
Location: Catalonia
Posted: 5th Apr 2019 19:08
Quote: "Or do I have some sort of a problem with my trees"

Nothing to do with your trees M2, but transparency=6 in fpe file as Mike suggested.
Laptop: Lenovo - Intel(R) Celeron(R) CPU 1005M @ 1.90GHz

OS: Windows 10 (64) - Ram: 4 gb - Hd: 283 gb - Video card: Intel(R) HD Graphics
cpu mark: 10396.6
2d graphics mark: 947.9
3d graphics mark: 8310.9
memory mark 2584.8
Disk mark: 1146.3
Passmark rating: 3662.4

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