Product Chat / How many assets can i put in game ?

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maiacoimbra69
6
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Joined: 14th Sep 2017
Location: Faro
Posted: 30th Mar 2019 21:42
i am sorry my ignorance probably is that
but i would like to know a few questions nothing special

1 - how can i know how many assets "entities" i have in my game

2 - how can i know what they use in memory and in end game performance

3 - o the end of how many assets in the stage the zombies and other enemies begin to fall (crack and not working anymore)

I ask this because I have a tendency to put a lot in the scenarios. because I try to visually make appealing games
and sometimes the enemies just stop working and it's not even weird code it's just excess of things in the scenario.

can anyone help me with this mind blowing thing at least for me

thanks
Pirate Myke
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 30th Mar 2019 22:39
In the setup.ini file you can set this to 1
producetruevidmemreading=0

That should give you a mem bar that is more accurate. Make sure gg is off when you change this setting.

For how many objects on your map. Place one more and hover your mouse over it. In the lower left status bar there will be a object number there. Should be the highest number unless you have deleted some along the way.
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granada
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21
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 31st Mar 2019 17:21
Quote: "In the setup.ini file you can set this to 1
producetruevidmemreading=0

That should give you a mem bar that is more accurate. Make sure gg is off when you change this setting."


That would be a good one to put in (Tutorials & Guides)

Dave
Windows 10 Pro 64 bit
GeForce GTX 1050 Ti
AMD FX (tm)-9590 Eight-core Processor
31.96 GB RAM
1920x1080,60 Hz
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maiacoimbra69
6
Years of Service
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Joined: 14th Sep 2017
Location: Faro
Posted: 3rd Apr 2019 23:59
Thanks man ( Muito Obrigado )

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