Scripts / Collision with player

Author
Message
GubbyBlips
5
Years of Service
User Offline
Joined: 14th Jan 2019
Location:
Posted: 28th Mar 2019 19:51
Hello people. What's up?
So just wondering, is there a good method to cause dynamic, moving
entities to interact very well with the player? And what I mean by
interact is to push, raise, or move the player on contact?
There seems to be little to no good response by player when for example
SetRotation (e,x,y,z) function is called to object, but the object doesn't
move player around. I also used ResetRotation afterward.
Hmmm...
PM
Pirate Myke
Forum Support
14
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, California
Posted: 28th Mar 2019 20:03
If you skin one bone to any object, then you can use the character collision mode of 21.
// 21 ; player repel feature (for characters and other beasts/zombies)
Then setup the FPE file like one of the characters.
RIP
Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz, 2400 Mhz, 4 Core(s), 4 Logical Processor(s), 8gb RAM, Nvidia gtx660, Windows 7 Pro 64bit, Screen resolution 1680 x 1050.

New:
Intel(R) Core(TM) i5-8400 CPU @ 2.81GHz, 12GB RAM, Nvidia gtx1050ti 4gb, Windows 10 Home 64bit, Screen resolution 1920 x 1080. System Passmark 3774




Login to post a reply

Server time is: 2024-12-22 14:27:51
Your offset time is: 2024-12-22 14:27:51