Scripts / Collision with player

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GubbyBlips
5
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Joined: 14th Jan 2019
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Posted: 28th Mar 2019 19:51
Hello people. What's up?
So just wondering, is there a good method to cause dynamic, moving
entities to interact very well with the player? And what I mean by
interact is to push, raise, or move the player on contact?
There seems to be little to no good response by player when for example
SetRotation (e,x,y,z) function is called to object, but the object doesn't
move player around. I also used ResetRotation afterward.
Hmmm...
PM
Pirate Myke
Forum Support
13
Years of Service
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 28th Mar 2019 20:03
If you skin one bone to any object, then you can use the character collision mode of 21.
// 21 ; player repel feature (for characters and other beasts/zombies)
Then setup the FPE file like one of the characters.
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