Firstly thanks wolf for your help
I was meant to reply sooner but have been busy procrastating and also that pesky thing adults call work
Quote: "Its important to get into the mindset that you'll have to make a good 70% of your game outside of GG's editor. That way it will be less frustrating later on."
Yeah I remember that from when I first started using gameguru a while back.
Quote: "Remember that all edits should be done without GG running in the background."
Ok cool but why I used to make edits when it was running, is this because some issues can arise?
Quote: "Increase the value of "simplezoomspeed" (in the gunspec file)"
ok what is a gunspec file (sorry I am a noob here)
Quote: "Sure, you can add a weapon by editing the .fpe file. (has weapon = gamecore/yourweapon ) Just compare with a character that has a weapon by default, change the relevant line with the weapon you want them to have. There is a good chance you want to give them a different or custom script as well."
Yeah but the character creator allows you to add weapons tocharacters already which is cool however I think since I am going for a weird style of game maybe most enemies will be using melee attacks with a few that uses projectiles that the player can dodge, If I am correct the rocket launcher character is not a hitscan like all other weapons for enemies and can be dodged (not sure havent done any testing on this) and because I want the game to be fair and not use hitscanned weapons it is better to design enemies that do melee or attacks that the player can dodge.
Quote: "Sure, check it out. However, I had that script up and running in 2015 and things certainly changed since then. See what you can find out for yourself here."
It would be cool to have but not entirely needed but if I do need to have a player character I would need to learn 3D modelling to have the player hands match the hands with weapons and to be fair is a good skill to learn I suppose just have no idea where to start learning 3D Modelling haha. Atleast then I can create custom weapons for the game and stuff like that. Fragmotion I see is used a lot for animating the characters here by other GameGuru users is it also a good tool for creating 3D models or should I look at 3DS Max or similar? Maybe even Blender however I struggled with Blender when I first wanted to learn 3D modelling. To be honest I dont even know what are good 3D modelling programs that are easy to learn but powerful enough to be used for game assets.
What are good places to learn how to make models for a first time user and a easy program? (I seem to be bad at googling this or google gives me results I am not looking for, or I am just not good at googling?)
anyways thanks
Regards
WAYZ AKA A Guy About A Game