Hi guys, i've been working some third person isometric entities the last couple of days, and i have hit a major snag.
door.lua does not work in third person mode, here's a video:
Looking through it, i think it's something to do with player visibility and the plrvisible checks, i've tried stripping them out, but i keep messing it up and breaking it completely.
Any chance somebody could do a quick rewrite of door.lua so it works on just distanc checks instead of visibility for me? Because this is driving me nuts and completely stalling my isometric dungeon kit.
Primary Desktop:
i7 7700,k NV1070 8GB, 16GB 3200mhz memory, 1x 2TB Hybrid, Win10.
Secondary Desktop:
i5 4760k, NV960 2GB, 16GB 2333mhz memory, 1x 2TB Hybrid, Win10.
Laptop:
i3, Intel 4000 series graphics, 6GB memory, 1x 500gb HDD, Win8.1.
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