Okay, if anyone has even a shred of patience left for me
after all that... lol ---- wowser!
It's working, except...
Can anyone verify that the surrounding entities are damaged?
What do I need to do to have a barrel explode that is next
to the graphix.explosion barrel? Mine aren't exploding. (ones next to 1st one-- 1st one explodes fine.)
Neither are stock barrels and the settings are;
local blastRadius = 300
local maxDamage = 120
local maxPlayerPush = 10
local maxEntityPush = 1 (this is for the first barrel that adds spawning script.)
local triggerHealth = 1
a second barrel is rigged next to 1st to explode with a soft force (maybe 20-30)
as the "loot" is spawned above it-- via 1st barrel.
All this just for testing...
barrels are standard 25 health
I promise, it'll be worth it if we can make it work.
https://www.youtube.com/watch?v=GuTd5F-o2Qw
What I am trying to do is have "loot" ya-know like Fortnite's
popping open Lama appear above the barrel (could be any object.)
Use spawn, soft- explode barrel, loot is scattered in close proximity.
To reiterate I have tried one barrel only (no go), now I'm trying two
barrels, all the effects are working great, pushing is working, particles are working,
just looks like no damage to nearby entities, to scatter "loot".
I've been on this all day- blahh! I gotta work this weekend- blaawhh!
Thanks.