3rd Party Models/Media Chat / Static Sky Sphere

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Disturbing 13
3D Media Maker
19
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Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 2nd Mar 2019 22:04
I've seen the wonderful work that Rolfy has done on his sky spheres but I was wondering if anyone has a basic sky sphere that just consist of a texture. I have some great textures that require a sphere and not a box. What I'm needing is a basic template. I tried reworking galaxy seed but keep coming up with a partial sky with a bright white cloud texture obscuring most of it. Any help would be cool.
Thanks,
D13
rolfy
17
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Joined: 23rd Jun 2006
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Posted: 2nd Mar 2019 23:34 Edited at: 2nd Mar 2019 23:45
Simply replace the box mesh of any default sky and rename with a sphere, if your texture is panoramic or spherical mapping you can adjust the uv's to suit in any modeling app. Use the default sky shader. scale of the mesh shouldn't make any difference. Make sure to save the .x as text file so you can name the texture reference in this.
The Galaxy seed sky has a few transparent layers and horizon masking, it uses a scrolling texture shader which wont suit a static single texture sky.
Disturbing 13
3D Media Maker
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 3rd Mar 2019 01:41 Edited at: 3rd Mar 2019 02:28
Thanks Rolfy! I'll give that a go...didn't think it would be that simple. I over complicate things in my head all the time.


EDIT: Perfect!

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