Hi ho peeps, need bit of help with a lighting issue on some converted FPS Creator Classic converted to GameGuru,
I have created a D.i.Y Building Kit for the Building Segments (Prefabs) this is for making additions to the full converted
prefabs I have already posted.
The Issue?
Weird moving daylight shadowing, as you can see from the video I have added when you enter the building and walk around
the light shifts around randomly, if you move up to the sky and down to the ground it gets bigger then returns to
flickering when you move. This is the same even with the ceiling on the building.
I have checked the Full prefabs and it does not happen on them, I have checked the FPE below
all seems fine.
;header
desc = Chat Top D_Layer Walls (Straight)
;ai
aiinit = appear.lua
aimain = default.lua
aidestroy = disappear.lua
;visualinfo
textured =
effect = effectbank\reloaded\character_basic.fx
castshadow = 1
transparency = 2
;orientation
model = chat top d_layer walls (straight).x
offx = 0
offy = 0
defaultheight = 200
offz = 0
rotx = 0
roty = 90
rotz = 0
fixnewy = 180
scale = 100
collisionmode = 1
defaultstatic = 1
materialindex = 2
;identity details
isimmobile = 1
forcesimpleobstacle = 3
notanoccluder = 0
;statistics
strength = 100
explodable = 0
debrisshape = 0
I have attached the kits with a Map to test. Hope someone knows what is going on?