Feature Creep / Terrain Chunk Cutout Punch Mode

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Super Clark
GameGuru TGC Backer
9
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Joined: 4th Apr 2011
Location: UK
Posted: 26th Feb 2019 12:43
It would be a good edition and less time consuming shaping a hole in the ground if we were able to
punch out sections in the ground using an adjustable punch cut out tool.

I'm sure it would be a nice addition to GG.
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granada
GameGuru TGC Backer
18
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Joined: 27th Aug 2002
Location: United Kingdom
Posted: 28th Feb 2019 09:52
I remember asking for this a long time ago,punch a hole in the side of a cliff and put your cave model there.basements in building ect ,I don’t think it will ever happen .you could try and put it up on GitHub

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AmenMoses
GameGuru Master
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Joined: 20th Feb 2016
Location: Portsmouth, England
Posted: 2nd Mar 2019 12:13
@granada :
Terrain is a single mesh in which only the height of the vertices can be changed. To do what you suggest would require a new terrain system in place of the off-the-shelf one GG uses.




Been there, done that, got all the T-Shirts!
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Pirate Myke
Forum Support
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Joined: 31st May 2010
Location: El Dorado, California
Posted: 2nd Mar 2019 16:35
I dont think that is what he wants. We have a round brush shape right now, and would be helpful, if we could use other shapes for the brush like square, or some other kind of alpha shape. Maybe even pick a shape from alpha's that we have for paint programs.

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Super Clark
GameGuru TGC Backer
9
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Joined: 4th Apr 2011
Location: UK
Posted: 10th Mar 2019 21:50
@ Pirate Myke , yes that's what I was talking about , sorry punch was bad word to use sculpting brush more than just
the round one.
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GubbyBlips
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Joined: 14th Jan 2019
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Posted: 13th Mar 2019 22:25
Alright. Would a couple more brushes be difficult?
For example a brush that generates random terrain-- for filler.
Quite like that made already in a "random" map.

And the "contrast" if you will or height variation could be adjustable
so that it's relatively smooth to relatively jagged. yeah!
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