1.It would be fine if we could change enemies weapons in the editor through properties, like in fpsc, instead of editing everytime the FPE.
2.A simple droping\swaping weapon function like in cs:go.
3.Different campaigns , for example if i made a ww2 game with 6 levels, 3 as us soldier, 3 as russian soldier and put this leves in 2 different campaigns so the player can choice witch he wanna play.